Wreck Civilization - Long Way Home

Description

Wreck Animation 

 

Project Long Way Home Universe: Eons Of Evolution (EoE) (https://eonsofevolution.com)

 

Project Context Long Way Home is a science fiction survival video game set within the Eons Of Evolution (EoE) universe, during the peak years of the Wrek Wars. The Wreck Priest represents a support and control unit within Wreck formations. Its role in combat is not limited to direct damage, but to maintaining enemy order, coordination, and combat efficiency through religious and technological influence.

 

The Wreck – Narrative Background (Contextual). The Wreck are a hostile and war-driven species with a long history of conflict against humanity. First contact occurred in the year 2690, leading to multiple confrontations and culminating in the Wreck Wars of 2851. Home system: Epsilon Eridani Historical sphere of influence:

  • L372-58
  • LP944-20
  • Denis 0255-47
  • Teegarden system (lost after the wars)

Historically, the Wreck worshipped the En’se’dee, entities centered on cerebral longevity and spiritual transcendence through highly technological bodies. Modern Wreck Priests represent a militarized and distorted continuation of that ancient belief system.

 

Development & Production Credits — identical to previous registered entries

  • Creature Concept Art & 3D Modeling: German Poggetti (

https://artstation.com/nordraider)

  • Animation: Pedro Martínez López (

https://artstation.com/colormotional) The modeling process focused on visually distinguishing the priestly role through silhouette, posture, and ceremonial weaponry. Animation emphasizes controlled, deliberate, and ritualized movement, reinforcing the unit’s role as both spiritual and tactical leader.

 

Technical Notes

  • Real-time 3D game asset
  • Designed for direct implementation in game engine
  • Support unit with behavior dependent on alive / eliminated state

Credits, Production & Rights

  • Universe: Eons Of Evolution (EoE)
  • Video Game Project: Long Way Home
  • Development Studio & Rights Holder: Chaos Gates OÜ
  • Project Direction, IP Ownership & Development: Carlos Lorite
  • 3D Artist: German Poggetti (

https://artstation.com/nordraider)

  • Animation: Pedro Martínez López (

https://artstation.com/colormotional) This 3D asset is part of an ongoing video game development and a transmedia science-fiction universe.

 

The authors retain their moral rights of authorship.

 

All economic exploitation rights belong exclusively to Chaos Gates OÜ as part of the Eons Of Evolution universe.

 

Any reproduction, distribution, modification, or use outside the scope of the project is strictly prohibited without prior written authorization from the rights holder.

 

Wreck Scientist – Research Unit | 3D Game Asset Project Long Way Home Universe: Eons Of Evolution (EoE).

Wreck Priest – 3D Priest Unit Model & Animation Wrek Priest Priestly support unit of the Wrek species for video game use.

Wreck Heavy Armor – Elite Unit 3D Model: Wreck Heavy Armor Elite heavy-armored Wrek unit for video game use.